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GET FISHY

A Family Fishing Game for Players of All Ages!

Get Fishy is a fast, fun, flicking game where everyone casts at the same time! Catch fish, earn gems and grow your fleet, all while the board spins a new stretch of ocean in front of you each round. Fun for kids, engaging for adults.

Get Fishy is undergoing playtesting! If you've played the game, please feel free to give us your feedback!

Summary  |  How to Play  |  Videos  |  Photos  |  The Story

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Try our award winning, first ever family board game! Limited hand-made copies available now.

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Game Status

While we're currently selling a limited number of hand-made copies, Get Fishy is still currently Under Development. Sign up to receive email updates on our publishing plans.

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All Artwork in Get Fishy is original, human made art.

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What is Get Fishy?

NOTICE: We are selling a limited number of hand-made copies of the first edition of this game during the Game Market West show. Only 20 copies will be available. Each copy will be numbered and signed by the designer. **

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Summary

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  • Players: 2-4

  • Ages: 6 to Adult

  • Play Time: Short Game (~20 m), Medium Game (~40 m), Long Game (~60 m) - you can choose!

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The fish are biting—are you ready?

 

Get Fishy! is a fast-paced family board game where everyone fishes at the same time!

 

Flick your bait into the ocean, catch fish and treasures, earn gems, and grow your fleet while the ocean turns and churns each round, creating new opportunities and new challenges.

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But catching fish is only the beginning. Spend your hard-earned gems on extra boats, more bait, and Ocean Cards featuring fascinating fish facts, ocean discoveries, and game-changing effects. Buy fuel to position your fleet to block opponents, help you target the richest fishing holes, and race to catch the most fish before time runs out.

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Easy enough for kids, engaging for adults, and offering a range of play times, Get Fishy! combines skill, luck, and strategy in a game that's as fun to watch as it is to play.

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CREDITS:

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  • Designed By: Wayland Myers

  • Art By: Ben Darby, Emmy Myers, Maddie Myers, Wayland Myers

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Game Summary
How to Play

How to Play Get Fishy

The game is played in rounds. Each round, there is a starting action, then three phases.

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Start: Rotate the ocean board 1/4 turn. Then move the Tide Tracker marker down 1 space, and finally the First Player changes.

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This is followed by the Market, Deploy Fleet and finally Fishing phase. Then the next round starts.

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But the first round you start on the Deploy Fleet phase!

First, download the rules and follow the set up instructions. You'll need to put together the puzzle board too, a mini-challenge in and of itself! (It's only 4 pieces, you can do it.)

 

You're going to be giving players their starting bait and boats, and laying out the rest of the game components.

Start: The Ocean Turns!
 

Move your docks back, then turn the ocean board 1/4 turn. This changes your fishing grounds each turn, and re-arranges fleets in sometimes beneficial and sometimes challenging places!

Deploy Your Fishing Fleet!

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Place new boats in any empty boat space, or move boats with fuel into spaces that either block your opponents from getting to a fishing hole, or make it easier for you by creating a back stop!

Go to Market to Build Your Fleet!

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You earn gems for catching fish. Use those gems to buy more bait, boats, fuel and powerful Ocean Cards with special abilities!

Get Fishing!

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Like the old game Twiddly Winks, you flick your bait winks into the sea, aiming for the perfect distance and direction to land in a fishing hole and catch the fish and treasure within!

Haul in the Biggest Catch!

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When the Tide Tracker reaches the last round, it's your last chance to pull in the biggest catch! The player who has caught the most fish by the end of that round wins the game!

Get Fishy is still under development, currently in active playtesting. Sign up to receive notice about when we'll be moving to production.

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Videos

Watch Get Fishy Game Videos!

Photos

Check Out Get Fishy Photos!

Some great images of the game for your enjoyment.

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Join the Adventure

Join our email list and get updates on our progress toward launching a full production version of Get Fishy!

Game Feedback

Tell Us What You Think!

We appreciate any and all constructive feedback. We're always looking to improve our games, especially during prototyping and playtesting like Get Fishy is undergoing right now. Be kind, but be helpful!

Game Feedback

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The Story

What's the story with Get Fishy?

I designed Get Fishy in about an hour.

 

I received a collection of baubles and bits from the good folks at BoardSprints (https://boardsprints.com/) for their Spring 2026 game design contest. The challenge was to design a "marine themed" game, and I had to use some or all of the bits they sent.

 

I immediately found the plastic bingo markers and they reminded me of the old game "Tiddlywinks" (https://en.wikipedia.org/wiki/Tiddlywinks). Then I thought of fishing holes, and that was that.

 

The whole game idea unfolded into pretty much exactly what the final version turned out to be.

 

I turned to my kids and friends for original art (which ended up being a great experience in family bonding) and designed, built and tested the game in 30 days. I submitted it to the design contest and was awarded the prize for "Best Ludonarrative Harmony" game. I had no idea what that meant, but now I do! 

 

This is the first game I've designed where I've gone from designing the game to creating all the marketing assets: Sell sheet, box design, web page, promo videos, and tradeshow materials for my company, Boardgamer Games. 

 

It's really exciting, and has been a lifelong dream. So thank you to Courtney at BoardSprints, and Johnny at Game Market West!! You've provided the impetus to really launch this dream, and I will be forever grateful.

BoardSprints Game Pieces I was sent
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